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Head
ROUND 1
3:00
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Head
W A S D move · J K jabs · U I hooks · N M uppercuts · hold shift = body · hold space = guard, tap it to parry · hold Q E C X = head movement · G = clinch · V = camera
1
MASH A / D TO BEAT THE COUNT
Exhibition · head to head · realtime relay
Multiplayer

Your corner name

No rooms open — create one and it shows up here for your friend.
Exhibition bout

Your fighter

His fighter

Opponent

Distance

Round length

Weight class

Style

Height

Reach

Stance

Camera

Create a fighter

Name

Skin tone

Hair

Hair colour

Build

Face

Eyes

Trunks

Waistband

Gloves

Boots

Weight class

Style preset

Height

Reach

Stance

Voice

Attributes · left

NOW ENTERING
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Walk-on: press E to skip
Wardrobe
Where they found you
Pick your origin
Click to continue · Skip
Settings
Cornermen

Sound

Blood

Ring walk

Movement

Absolute: fixed ring directions · Relative: W always steps you toward the other fighter based on your position.

Control preset

System presets
Community presets
Total punch control
The Toolbox
Move / circle outW A S D
Left jab · Right crossJ · K
Left hook · Right hookU · I
Left upper · Right upperN · M
Target the bodyhold SHIFT
High guard (hold)SPACE / RMB
Low guard (body)SPACE + S
Parry (tap on the punch)tap SPACE
Lean left · right (hold)Q · E
Duck · sway back (hold)C · X
Crouch-slipQ/E + C
Haymakerhold punch key
Total punch controldrag & release LMB
Cycle camera angleV
Pad: move / bob & weaveL-stick / LT+L-stick
Pad: punchesR-stick or A B X Y
Pad: guard / body / haymakerLB / RT / RB
Clinch · tie him upG or L3+R3
Beat the countmash A / D
PauseESC
Head movement is held and analog — your head physically leaves the line, and the punch misses because it
missed, not because a timer said so. Lean into a shot while guarding to roll with it.
Parry is a tap, not a hold: hitting guard again re-arms the 0.18s window. Uppercuts punish a duck.
Guard is per-arm — jab with the left and the right stays home, but that side is only half covered.
Remap by editing GJ.keys in the console.
End of round
Round 1
Official decision
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Between the ropes
Time out